Hey, uh, long time no see. How have you been? I've been well, same as always, in my uncomfortable conformity.
Anyway, this might not be a return for good, but a new game reminded me of this old forum.
The Bradwell Conspiracy
"Rising from the rubble, it’s not long before you come across another survivor: Amber - trapped on the other side of a locked doorway.
Your only means of communication is via a pair of Bradwell AR Smart Glasses. By working in tandem, sending Amber photographs of your surroundings, together, the two of you try to discover a means of escape."
Now, correct me if I am wrong, but didn't we think of a game like this years ago? Where the protagonist would exchange inventory with an unseen NPC to escape a facility?
A new game reminded me of this old forum [ Bradwell Conspiracy ]
- gil2455526
- subnet notes finder
- Posts: 833
- Joined: 03 Dec 2012 17:35
A new game reminded me of this old forum [ Bradwell Conspiracy ]
Just smile and wave boys. Smile and wave...
Re: A new game reminded me of this old forum
We did you're thinking of this: http://www.pastelland.com/forum/viewtopic.php?f=9&t=59
The summary document is still up I think
The summary document is still up I think
- Sublevel 114
- layer restorer
- Posts: 16586
- Joined: 11 Dec 2012 20:23
Re: A new game reminded me of this old forum
Hey, Gil!
You didn't join Discord yet?
yeah, Pastel Community Game and idea about secondary woman player that can't be seen until final.
(I see Einstein! :3)
You didn't join Discord yet?
yeah, Pastel Community Game and idea about secondary woman player that can't be seen until final.
(I see Einstein! :3)
Re: A new game reminded me of this old forum
Bradwell Conspiracy looks interesting, but something about it hints at it being cheesy to an extent. Maybe it's an over-reliance on glitch effects in the trailers?