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Submachine: The Loop 2?
Posted: 16 Jun 2014 15:23
by MateuszSkutnik
.. the more I think that after sub10 I want to create submachine: the loop 2: loop harder.
possibilities...
are...
endless...
Re: The more I think of it...
Posted: 16 Jun 2014 15:30
by RuloCore
Ok now you can stop taking acid
Re: The more I think of it...
Posted: 16 Jun 2014 15:33
by Vortex
MateuszSkutnik wrote:submachine: the loop 2: loop harder.
do it!
and make it at a Daymare Town level of difficulty (or more XD)
Re: The more I think of it...
Posted: 16 Jun 2014 15:48
by ShadowNiL
MateuszSkutnik wrote:.. the more I think that after sub10 I want to create submachine: the loop 2: loop harder.
possibilities...
are...
endless...
Since the original was
Submachine 3: The Loop...
If you're going to make the new, harder Sub 3 a legit spin-off...
Call it
Submachine 3: Infinite Loop (Sounds better and more fitting, as it is a harder progression of Sub3. Maybe the Loop evolved over time...?).
Because mainseries games are
ALWAYS in the format "Submachine #: The ______".
The spin-offs are Submachine FLF: Future Loop Foundation, Submachine 0: Ancient Adventure, and Submachine: 32 Chambers.
Note the lack of "The".
Unless this is all some sort of sick joke, and you've devolved into a Trolling Creator...
Re: The more I think of it...
Posted: 16 Jun 2014 15:59
by Vortex
ShadowNiL wrote:If you're going to make the new, harder Sub 3 a legit spin-off...
Call it Submachine 3: Infinite Loop (Sounds better and more fitting, as it is a harder progression of Sub3. Maybe the Loop evolved over time...?)
I would remove the 3 since it's not a third game in any series, it's just a spin off of Sub3. For example Sub32C is not called Submachine 4: 32 Chambers.
Thus it would be
Submachine: Infinite Loop. And have a
∞ in the SubmachineWorld page (in congruence with
0,
F and
32)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
(if not the name, at least the symbol ∞ would fit it well. it even looks like a loop XD)
Re: The more I think of it...
Posted: 16 Jun 2014 16:27
by ShadowNiL
OnyxIonVortex wrote:I would remove the 3 since it's not a third game in any series, it's just a spin off of Sub3. For example Sub32C is not called Submachine 4: 32 Chambers.
Thus it would be
Submachine: Infinite Loop. And have a
∞ in the SubmachineWorld page (in congruence with
0,
F and
32)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
(if not the name, at least the symbol ∞ would fit it well. it even looks like a loop XD)
Yes.
YES.
YES.
YES.
YES.
This is a brilliant idea! So is the title!:
Submachine: Infinite Loop
I hope Mat reads this...
Re: The more I think of it...
Posted: 16 Jun 2014 16:45
by Pulsaris
Just finish Sub10 before fantasizing...
Still, OnIon's idea is very good.
Re: The more I think of it...
Posted: 16 Jun 2014 16:52
by ENIHCAMBUS
Yeah, I think "Infinite loop" sounds better than "loop harder".
Re: The more I think of it...
Posted: 16 Jun 2014 17:36
by Vortex
Pulsaris wrote:Just finish Sub10 before fantasizing...
Still, OnIon's idea is very good.
Pulsaris wrote:OnIon
you too?
EDIT: anyways, the idea isn't really mine, it's just Shadow's suggestion without the "3"
![Razz :P](./images/smilies/icon_razz.gif)
Re: The more I think of it...
Posted: 16 Jun 2014 18:11
by - ak -
I rather see the Infinite Loop be incorporated in Sub_3 as either Hard Difficulty for single player or a separate nigh-infinite challenge after beating the main game.
If you rather treat this as a DLC-style game, then that's fine. Maybe add a few new puzzles to Sub_3 for a meatier experience. Maybe... 15 or 20 total puzzles instead of 11.