
Sublevel's Submachine Ambient Competition
Re: Sublevel's Submachine Ambient Competition
Just for clarification purposes: this thread is NOT a cheap copy off of my contest thread. So make sure you don't purposefully avoid this thread, it is a different contest. I have no hard feelings for Sublevel for creating this, so feel free to visit both and not just mine.


Re: Sublevel's Submachine Ambient Competition
THREAD REVIVAL!!!!!! (mine is locked and I'm too lazy to send a message to AK. I hope this is ok Sublevel
)
So I've compiled a list here of all the songs Submachine has presented us. And NO, THIS DOES NOT INCLUDE THE SUB2 SKETCH MUSIC >:( (nor does it include SubVerse)
I figured it would be nice, if you guys have time, to simply rearrange the list as you see fit, from your favorite ambient to your least favorite. Also, the songs are color coded by game so we can see which games tend to be the best for which people
By my count, there are about 98 songs in total. I have 100 in my library, and that includes the ""Lab Remix" by Ohne Bewusstsein. I'm pretty sure I have all of them, but let me know if you feel any are missing. The songs do NOT go by their original names, but I think the names I gave should be descriptive enough to know what I'm talking about. And just ask questions if you're not sure

So I've compiled a list here of all the songs Submachine has presented us. And NO, THIS DOES NOT INCLUDE THE SUB2 SKETCH MUSIC >:( (nor does it include SubVerse)
I figured it would be nice, if you guys have time, to simply rearrange the list as you see fit, from your favorite ambient to your least favorite. Also, the songs are color coded by game so we can see which games tend to be the best for which people

By my count, there are about 98 songs in total. I have 100 in my library, and that includes the ""Lab Remix" by Ohne Bewusstsein. I'm pretty sure I have all of them, but let me know if you feel any are missing. The songs do NOT go by their original names, but I think the names I gave should be descriptive enough to know what I'm talking about. And just ask questions if you're not sure

Song List! wrote: Submachine 1
The Basement
Spoon
Cathedral
Submachine 2
Sub2 Menu
Sub2 Intro
Gramophone
Lighthouse Dungeon (original Lighthouse ambient)
Sub2 Sewers
Lighthouse Tower
The Scare
Sub2 Outro
Lighthouse Dungeon - Extended
Submachine 3
Sub3 Menu
Sub3 Intro
The Loop
Sub3 Outro
Submachine 4
Sub4 Menu
Rooftop
Attic
Lab
Ancient Section
Lighthouse Digouts
Basement Section
Looping Traps
Ship
Lucky Room
Submachine 5
Sub5 Menu
Root Exterior
Root Interior
Corridor
Root Exterior - Remix
Submachine 6
Sub6 Menu
Cliffs
Lobby
Lobby - Remix (w/ added banging metal sound effects)
Tunnels
Tunnels - Remix (w/ added water)
System
Submachine 7
Sub7 Menu
Sub7 Intro
Sanctuary
South Garden
Winter Palace
Elizabeth's Ship
Super Secret Bonus Section
Submachine 8
Sub8 Menu
Dock
Cardinal Mosque
Cog Trees
Large Sewers
Water Pantheon
Armory
Bamboo Town
Sub8 Outro
Submachine 9
Sub9 Menu
Sub9 Intro
Garden
Pyramid
Temple Ruins
Temple
Shiva
Sub9 Outro
Submachine 10
Sub10 Menu
Sub10 Intro
Northern Garden Docks
Angel Ruins
Royal Storage Facilities
Resin Mine
Iron Pyramid
Karma Studies Facility
SHIVA Access Area
Stabilizer Bay
Meditation Temple
Temple - Redux
Cardinal Mosque - Redux
Cog Trees - Redux
Armory - Redux
Winter Palace - Redux
Tunnels - Redux
Corridor - Redux 1 (softer)
Corridor - Redux 2 (louder)
Root Interior - Redux
Level X
Lighthouse Dungeon - Redux
Basement Exit
Infernal Basement
Basement - Redux
Sub10 Outro
Submachine: Ancient Adventure
Ancient Ruins
Sub0 Outro
Submachine: 32 Chambers
32 Chambers
Monks
Sub32 Outro
Submachine: FLF
Stereo '72
Ward
Memory Bank
Jukebox
Everything As It Should Be
Re: Sublevel's Submachine Ambient Competition
My take:
Jatsko wrote: Level X
Looping Traps
Karma Studies Facility
Royal Storage Facilities
Basement Exit
The Loop
SHIVA Access Area
Sub10 Menu
Ancient Section
Iron Pyramid
Ancient Ruins
Infernal Basement
Sub3 Outro
Northern Garden Docks
South Garden
System
Cliffs
Angel Ruins
Memory Bank
Ward
Meditation Temple
Root Interior - Redux
Lighthouse Dungeon - Redux
Stereo '72
Garden
Tunnels
Sanctuary
Pyramid
Cog Trees
Cog Trees - Redux
Cardinal Mosque - Redux
Cardinal Mosque
Temple
Winter Palace - Redux
Winter Palace
Jukebox
Cathedral
Basement - Redux
Large Sewers
Everything As It Should Be
Sub3 Intro
Water Pantheon
Tunnels - Redux
Temple - Redux
Shiva
Stabilizer Bay
Temple Ruins
Dock
Sub9 Intro
Sub8 Menu
Elizabeth's Ship
Armory - Redux
Armory
32 Chambers
Sub9 Outro
Lighthouse Dungeon - Extended
Tunnels - Remix
Bamboo Town
Root Interior
Sub32 Outro
Ship
Sub8 Outro
Sub2 Outro
Sub2 Intro
Sub0 Outro
Sub9 Menu
Sub10 Intro
Sub10 Outro
Sub7 Menu
Sub6 Menu
Sub7 Intro
Basement Section
Sub2 Sewers
Lab
Resin Mine
Lighthouse Digouts
Lighthouse Dungeon
Lobby - Remix
Lobby
Super Secret Bonus Section
Lighthouse Tower
Lucky Room
The Scare
Sub4 Menu
Sub3 Menu
Gramophone
Attic
Root Exterior - Remix
The Basement
Rooftop
Root Exterior
Monks
Spoon
Corridor - Redux 1 (softer)
Corridor - Redux 2 (louder)
Corridor
Sub2 Menu
Sub5 Menu
- Sublevel 114
- layer restorer
- Posts: 16588
- Joined: 11 Dec 2012 20:23
- Sublevel 114
- layer restorer
- Posts: 16588
- Joined: 11 Dec 2012 20:23
Re: Sublevel's Submachine Ambient Competition
Ok
I counted 103 ambients we can hear in games (except SEP)
plus 14 bonus ambients (extended, alternate and cover versions)
plus some subambients from Noir Selections (I will check them when I will back to home)
wow
@Jatsko:
I checked its mp3 wave, and it's different (however I can't notice any difference with my ears, lol)
I counted 103 ambients we can hear in games (except SEP)
plus 14 bonus ambients (extended, alternate and cover versions)
plus some subambients from Noir Selections (I will check them when I will back to home)
wow
@Jatsko:
there's also third variantLobby
Lobby - Remix (w/ added banging metal sound effects)
I checked its mp3 wave, and it's different (however I can't notice any difference with my ears, lol)
Re: Sublevel's Submachine Ambient Competition
I excluded the third variant, because I couldn't hear any difference except at the very beginning.
- Sublevel 114
- layer restorer
- Posts: 16588
- Joined: 11 Dec 2012 20:23
Re: Sublevel's Submachine Ambient Competition
btw, here's my updated list:
1. Basement (Sub1, Sub1 extended, ISub)
2. Water fall (Sub1, Sub1 extended)
3. Music drawer (Sub1 extended, ISub)
4. Sub1 outro/False reality (Sub1, Sub1 extended, Sub2, Sub2 sketch, Isub)
5. Sub2 menu (Sub2)
6. Sub2 intro (Sub2)
7. Lighthouse lower levels (Sub2)
8. Lighthouse sewers (Sub2)
9. Lighthouse upper levels (Sub2)
10. Radio (Sub2, Sub4)
11. Revelation (Sub2, Sub9)
12. Sub2 outro (Sub2)
13. Sub3 menu (Sub3)
14. Sub3 intro (Sub3)
15. Loop (Sub3)
16. Sub3 outro (Sub3)
17. Dungeon outside (Sub0)
18. Ancient dungeon (Sub0)
19. Sub0 outro (Sub0)
20. Sub4 menu/endgame location (Sub4)
21. Lab roof (Sub4)
22. Lab attic (Sub4)
23. Lab (Sub4, Sub5)
24. Ancient section/Tomb (Sub4)
25. Looping traps (Sub4)
26. Basement section (Sub4)
27. Lighthouse digouts (Sub4)
28. Ship (Sub4)
29. Secret location (Sub4,Sub5,Sub9,Sub10)
30. Future Loop Foundation (SubFLF)
31. SubFLF intro/ SubFLF outro (SubFLF,SubFLF HD)
32. Memories (SubFLF)
33. Guitar strings (SubFLF)
34. Sub5 menu (Sub5)
35. Root outside (Sub5)
36. Root (Sub5)
37. Corridor (Sub5)
38. Sub6 menu (Sub6)
39. Edge outside (Sub6)
40. Edge (Sub6)
41. Edge tunnels (Sub6)
42. Electric barrier (Sub6)
43. Inside the system (Sub6)
44. Sub2 sketch intro (Sub2 sketch)
45. Lighthouse (Sub2 sketch)
46. Creepy event (Sub2 sketch)
47. Sub2 sketch outro (Sub2 sketch)
48. 32 Chambers (Sub32)
49. Salvation (Sub32)
50. Sub32 outro (Sub32)
51. Sub7 menu (Sub7)
52. Sub7 intro (Sub7)
53. Sanctuary (Sub7)
54. South Garden (Sub7)
55. Winter Palace (Sub7)
56. Liz’s laboratory (Sub7)
57. Super Secret Bonus Location (Sub7)
58. Sub7 outro (Sub7)
59. Sub8 menu (Sub8)
60. Sub 8 intro/ Sub8 outro (Sub8)
61. Bay (Sub8)
62. Church (Sub8)
63. Ruins (Sub8)
64. Sewers (Sub8)
65. Entrance (Sub8)
66. Fort (Sub8)
67. Solitude (Sub8)
68. Sub9 menu (Sub9)
69. Sub9 intro (Sub9)
70. Garden (Sub9)
71. Pyramid upper levels (Sub9)
72. Pyramid lower levels (Sub9)
73. Temple (Sub9)
74. Shiva’s statue (Sub9)
75. Sub9 outro (Sub9)
76. Sub4HD outro (Sub4 HD)
77. Ward (SubFLF HD)
78. Memory bank (SubFLF HD)
79. Jukebox (SubFLF HD)
80. Sub10 menu (Sub10)
81. Sub10 intro (Sub10)
82. Northern Garden (Sub10)
83. Layer 0 (Sub10)
84. Layer 1 (Sub10)
85. Layer 2 (Sub10)
86. Layer 3 (Sub10)
87. Layer 4 (Sub10)
88. Layer 5 (Sub10)
89. Layer 6 (Sub10)
90. Layer 7 (Sub10)
91. Fake Exit (Sub10)
92. Alternate Basement (Sub10)
93. Basement revisited (Sub10)
94. Lighthouse revisited (Sub10)
95. Loop revisited (Sub10)
96. Lab revisited (Sub10)
97. Root revisited (Sub10)
98. Edge revisited (Sub10)
99. Core revisited (Sub10)
100. Plan revisited (Sub10)
101. Temple revisited (Sub10)
102. Exit (Sub10)
103. Sub10 outro (Sub10)
-----------------------------------
1. Basement extended
2. Sub2 intro extended
3. Lighthouse digouts extended
4. Lab cover
5. Memories extended
6. Guitar strings extended
7. Root outside alternate
8. Corridor alternate
9. Edge alternate
10. Edge alternate 2
11. Edge tunnels alternate
12. Salvation extended
13. Sub32 outro extended
14. Garden extended
15. Pyramid upper levels extended
16. Pyramid lower levels extended
17. Temple extended
18. Shiva’s statue extended
19. Root revisited alternate
20. Plan revisited alternate
21. Plan revisited alternate 2
- Sublevel 114
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Re: Sublevel's Submachine Ambient Competition
Please, close this topic, honored moderators.
Re: Sublevel's Submachine Ambient Competition
Topic closed.