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Re: mentalEngineer's Theories/Speculations

Posted: 26 Jan 2015 16:40
by Sublevel 113
wow, so much root discussion.
(Root teleportator was my favorite! :D)

I even had some theories about how it works, how it connects with wires, etc...

Re: mentalEngineer's Theories/Speculations

Posted: 26 Jan 2015 23:13
by mentalEngineer
Sublevel 102 wrote:wow, so much root discussion.
(Root teleporter was my favorite! :D)

I even had some theories about how it works, how it connects with wires, etc...
The Root is my favorite too :D
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I considered my thoughts and decided using panels was a bit inefficient so instead of that, I used numbers (This make it very simple). This is a map of my connected locations so far.

White - Location
Red - Physical Connection
Yellow - Potential Physical Connection (As in one number off)
Green - Root (All the rest of the Root not shown as well)

Image

Also I noticed we start at 314 and end at 304.

Re: mentalEngineer's Theories/Speculations

Posted: 29 Jan 2015 16:20
by Jatsko
Has anyone heard of graphing paper that instead of light blue boxes has light blue triangles?

So they make a bunch of little hexagons all over the paper instead of squares, it's pretty cool. I remember I used it just once way back in 6th grade or something like that.

I'm thinking back to Rulo's drawings (@Mental Engineer, in case you don't know RuloCore is an older member of the forum, rcr is his Subnet location) where he tried drawing a bunch of 3D models of the main series games. If we could get our hands on some of that it would be a lot easier for us to draw maps of how the parts fit together in the Subnet.

Looks like this:
Image

If anyone's interested in making Subnet maps in 3D, try to find this in a store. It should help a lot :D

Re: mentalEngineer's Theories/Speculations

Posted: 29 Jan 2015 16:24
by Jatsko
Self wrote:It makes sense if you think about it (although I wonder if that left corner should be brown instead of ruby red, what with the Sub2 Revisited version).
After playing Sub4HD I realized that it was changed. Silly me. :lol:

Re: mentalEngineer's Theories/Speculations

Posted: 29 Jan 2015 20:13
by mentalEngineer
Updated The Map.
Image

Re: mentalEngineer's Theories/Speculations

Posted: 29 Jan 2015 20:17
by Jatsko
Don't forget about (1,2), (0,1) and 601 in there somewhere.

Re: mentalEngineer's Theories/Speculations

Posted: 29 Jan 2015 20:46
by mentalEngineer
Error_3113 wrote:Don't forget about (1,2), (0,1) and 601 in there somewhere.
All the unconnected ones.
Image

Edit:
ENIHCAMBUS wrote:378*
Thank you.

Re: mentalEngineer's Theories/Speculations

Posted: 29 Jan 2015 21:05
by ENIHCAMBUS
378*

Re: mentalEngineer's Theories/Speculations

Posted: 10 Feb 2015 17:45
by mentalEngineer
A possible depiction of the lab from the outside.
Image

Re: mentalEngineer's Theories/Speculations

Posted: 10 Feb 2015 18:19
by Jatsko
School blocked the image, and I can't wait to get home and see it. What's it look like?