Submachine Universe

ShadowNiL
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Re: Submachine Universe

Post by ShadowNiL »

Sublevel, what do you think of my list on page 301? That's all I could think of for Mateusz to potentially extend on in SubVerse.
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Sublevel 113
layer restorer
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Re: Submachine Universe

Post by Sublevel 113 »

We have had a lot of such lists since 2010. :D

let's see in the future what changes from this list are waiting for us!
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mentalEngineer
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Re: Submachine Universe

Post by mentalEngineer »

Ko9 wrote:It is time to give my opinion about the cipher plates. To be honest I think if they were added they should have a function. I say we should implement all locations accessible with cipher plates in sub_5. But than cipher plates should be added. So we would have 3. If someone is good in math please calculate that it would be much appreciated. Anyway the problem is that in sub 5 we got to know that we didn't see all of the root. So one of the problems is that we would logically only get to see more root. While we know there are also others in not toot locations. Please give your opinion on this.
I'd be happy if any root locations were added, they're the best ones. (Which is why most of my drawings are of them).
They all don't all have to be strictly in the lighthouse dungeony structure like you said, although they may only connect to locations that we have already been too. A swell as when you press Home would you be transported to a totally dark area? or a new one?

(There are 13 locations)
00,01,02,03,10,12,13,20,21,23,30,31,32
Through every problem, raw persistence will prevail.
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MateuszSkutnik
The Architect
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Re: Submachine Universe

Post by MateuszSkutnik »

ENIHCAMBUS wrote:ar = Ancient Location
ancient ruins
ENIHCAMBUS wrote:ld = Lighthouse's Dungeons
lighthouse digouts
ENIHCAMBUS wrote:nl = Miscellaneous Locations
new location
ENIHCAMBUS wrote:pl = Sub8 Based
plan
ENIHCAMBUS wrote:tv = Void Islands
the void
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Sublevel 113
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Re: Submachine Universe

Post by Sublevel 113 »

^^

*praise to Subgod*
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ENIHCAMBUS
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Re: Submachine Universe

Post by ENIHCAMBUS »

I was just saying which type of location they corresponded, not the meaning of the letters.

Thanks for the info anyway! :D
ENIHCAMBUS: State of the Art Scanning!
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Augustus
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Re: Submachine Universe

Post by Augustus »

May Subgod be with us.
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MateuszSkutnik
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Re: Submachine Universe

Post by MateuszSkutnik »

ENIHCAMBUS wrote:I was just saying which type of location they corresponded, not the meaning of the letters.

Thanks for the info anyway! :D
just giving a helping hand.
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towerofnix
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Re: Submachine Universe

Post by towerofnix »

Sublevel 105 wrote:^^

*praise to Subgod*
Praise. :D
ShadowNiL
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Re: Submachine Universe

Post by ShadowNiL »

So speaking of Cipher Plates, it all depends on how many to put in, and how many locations it means.
Locations in SubVerse that have a Transporter are...

076
218
355
378
553
601
614 (wire disconnected by Void on the right)
837
For a total of 7 (possibly 8, including 614) locations with Transporters

One Cipher Plate of any number X being added to the game means you get two locations 0,X and X,0 for each of the XYZ coords, assuming right that the XYZ coord location is the 0,0 for the Transporter.
This totals up to FOURTEEN new locations that Mateusz has to create and add to SubVerse, just as a result of adding ONE Cipher Plate to the game.

Well?
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