Submachine: Future Loop Foundation
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine: Future Loop Foundation
I don't know, Mateusz added that sound to games prior Sub8, which makes things confusing.
ENIHCAMBUS: State of the Art Scanning!
- Sublevel 114
- layer restorer
- Posts: 16585
- Joined: 11 Dec 2012 20:23
Re: Submachine: Future Loop Foundation
each time when I replay SubFLF HD, I listen phonograph music again and again. for dozens minutes
man... it is... it has something in it that lures me to listen it
O_O
also, weird thoughts about submachine come to my mind when I listen it. What if Submachine was good drama or opera or something like this
man... it is... it has something in it that lures me to listen it
O_O
also, weird thoughts about submachine come to my mind when I listen it. What if Submachine was good drama or opera or something like this
Re: Submachine: Future Loop Foundation
Just bought the HD version. Let's do it!
ZOMG 2000 POSTS IT ONLY TOOK ME 4 YEARS
-- Lucas Gelati, on his last day on the old forum.
-- Lucas Gelati, on his last day on the old forum.
Re: Submachine: Future Loop Foundation
short but so good <3 Always nails the atmosphere!
ZOMG 2000 POSTS IT ONLY TOOK ME 4 YEARS
-- Lucas Gelati, on his last day on the old forum.
-- Lucas Gelati, on his last day on the old forum.
Re: Submachine: Future Loop Foundation
^yep. Thumpmonks always delivers
A thought: since Mateusz said the HD game takes place in the Layer 5 version of the original game, and we don't see many changes in it, that means that the locations must be near the Knot, right?
also because we see a part of the Temple in the HD
A thought: since Mateusz said the HD game takes place in the Layer 5 version of the original game, and we don't see many changes in it, that means that the locations must be near the Knot, right?
also because we see a part of the Temple in the HD
Re: Submachine: Future Loop Foundation
I've had that thought for a while. It's a good idea!
Re: Submachine: Future Loop Foundation
It's nice because then we know exactly where all three side games are placed: Sub0 in the Root, Sub32 in the Tomb section and SubFLF in the Knot.
Re: Submachine: Future Loop Foundation
Wait, how do we know that Sub32 is in the Tomb section?
Re: Submachine: Future Loop Foundation
Well, the spin-off itself arose from a note in Sub4, mentioning "32 chambers filled with sand". So it must be in the tomb section, or not far from there.
Re: Submachine: Future Loop Foundation
Eh. I see some connections there.