Submachine 6: the Edge

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Sublevel 114
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Re: Submachine 6: the Edge

Post by Sublevel 114 »

Submachine 6 HD is next. Original version has the same engine and it is downloable. So what differences HD version will bring?
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Vortex
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Re: Submachine 6: the Edge

Post by Vortex »

Being in HD? XD
And the soundtracks I guess.
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Sublevel 114
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Re: Submachine 6: the Edge

Post by Sublevel 114 »

Being in HD? XD
but... what differences between HD and free downloable version that has fullscreen mode too? :D
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Vortex
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Re: Submachine 6: the Edge

Post by Vortex »

Well... no ads? I don't know :/
But Mateusz said he would only port the engine, not add extra plot elements nor extras nor modify the gameplay.
The Abacus
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Re: Submachine 6: the Edge

Post by The Abacus »

I never quiet understood the title of this submachine. (I know it's a place, but) The edge of what exactly?
Balance is imperative; without it, total collapse and destruction is imminent.
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Bloodhit
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Re: Submachine 6: the Edge

Post by Bloodhit »

The Abacus wrote:I never quiet understood the title of this submachine. (I know it's a place, but) The edge of what exactly?
Of Subnet.

http://submachine.wikia.com/wiki/The_Edge
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Re: Submachine 6: the Edge

Post by The Abacus »

Thank you
Balance is imperative; without it, total collapse and destruction is imminent.
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Sublevel 114
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Re: Submachine 6: the Edge

Post by Sublevel 114 »

Of Subnet.
* of Outer Rim

Subnet=Outer Rim+Core. The edge is "barrier" between core and outer rim.
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Re: Submachine 6: the Edge

Post by The Abacus »

We can assume that the core is the center of the subnet as it is a center by definition. And the edge (of the and the outer rim) encircles it?
Last edited by The Abacus on 21 Jan 2013 14:46, edited 1 time in total.
Balance is imperative; without it, total collapse and destruction is imminent.
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