Submachine 0: the Ancient Adventure

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Sublevel 113
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Re: Submachine 0: the Ancient Adventure

Post by Sublevel 113 »

OnyxIonVortex wrote:
ENIHCAMBUS wrote:According to Vortex, there's something added that wasn't there before.
It's the screen in SNEE that shows the background is fake.
what the F*CK

seriously? O_O

that changes everything...
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WorldisQuiet5256
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Re: Submachine 0: the Ancient Adventure

Post by WorldisQuiet5256 »

Hey, just found something notice something interesting carved on one of the walls.
On the left hand side, that symbol, is it a reference to Covert Front? To the Hydrogen Atom in particular? Not as in it connects the series, but rather like an Easter Egg you find in Video Games.
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ENIHCAMBUS
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Re: Submachine 0: the Ancient Adventure

Post by ENIHCAMBUS »

I always thought the same...
ENIHCAMBUS: State of the Art Scanning!
🧐
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Sublevel 113
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Re: Submachine 0: the Ancient Adventure

Post by Sublevel 113 »

phew...

finally, I got it.
1) that fake sky is so weird... as arcade machine and gramophone...
2) hmm, why now there are three stone dots above entrance?
3) any thoughts why wisdom gem is still green there?
4) hi, layer-changing sound! why are you there?
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WorldisQuiet5256
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Re: Submachine 0: the Ancient Adventure

Post by WorldisQuiet5256 »

Sublevel 102 wrote:
1)
4) hi, layer-changing sound! why are you there?
I think that has too do with one of my theories. That when Murtuagh was in the Loop in one layer, his counterparts returned to their individual form. One of them was in 32 Chambers, one of them was thrown into the FLF, and woke up when Murtuagh left the Loop. And one of them was at the Temple in Sub 0.

That sound you hear must be Murtuagh coming back from the Loop, and ending up back 32 years in the past. I always thought those side games where Murtuagh in each their own layer doing some crucial part in making sure he can return to the Subnet safely from the Loop.
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Vortex
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Re: Submachine 0: the Ancient Adventure

Post by Vortex »

Sublevel 102 wrote:phew...

finally, I got it.
1) that fake sky is so weird... as arcade machine and gramophone...
2) hmm, why now there are three stone dots above entrance?
3) any thoughts why wisdom gem is still green there?
4) hi, layer-changing sound! why are you there?
wait wait wait, what? i didn't see 1) o_O
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Sublevel 113
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Re: Submachine 0: the Ancient Adventure

Post by Sublevel 113 »

wait wait

I meant arcade machine and gramophone from Sub2. They're not in Sub0.
:P
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Vortex
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Re: Submachine 0: the Ancient Adventure

Post by Vortex »

oh... i was already looking for it like crazy XD
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Sublevel 113
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Re: Submachine 0: the Ancient Adventure

Post by Sublevel 113 »

So, no more ideas about my questions? (in spoilers)
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Jatsko
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Re: Submachine 0: the Ancient Adventure

Post by Jatsko »

Sub0 in 3D with attached Root location

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