Encodement

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gil2455526
subnet notes finder
Posts: 833
Joined: 03 Dec 2012 17:35

Re: Encodement

Post by gil2455526 »

Connect to 199.189.248.46 on port 80 ... ok

POST /forum/viewtopic.php HTTP/1.1
Host: www.pastelland.com
Connection: close
User-Agent: gil2455526
Accept-Charset: ISO-8859-1,UTF-8;q=0.7,*;q=0.7
Cache-Control: no-cache
Accept-Language: de,en;q=0.7,en-us;q=0.3
Content-type: application/x-www-form-urlencoded
Content-length: 123

f=9&t=589&Subject=Re:+Encodement&Message=Heheh.+This+is,+AFAIK,+valid+HTTP+:D.+I+had+to+do+some+research+to+get+this+right!

[HTTP Response Received]

Connection closed by foreign host.
Just smile and wave boys. Smile and wave...
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mentalEngineer
subnet technician
Posts: 290
Joined: 03 Jan 2015 14:04
Location: Pixelmachine

Re: Encodement

Post by mentalEngineer »

-̘͈͚̟̉̊̇̄ͨͥ~̣͈̗̻ͅ
̮ͤͧ͑ͫͧ@̀͆͒̇P̗ͥ̊̋͂̌̽̚ỏ̤͙̮͉̜͒ͫ̏̓r̘̝̦ẗ̠̩́ ̠̟̜̘̣̰͚͐̅ͬͦ̂͂̓C͔͗̔̑o̯̤̱͒̂̂ͪ̌ǹ̫͕̗̪̩n̯͂̊ͨͬ̇e̞ͭ̅c̆ͯ͑̑ͪ̏ͨt̟̊e̪̗͕̽ͣd̫̯͇̗̟̺͆
̞̟͈͗̈́̏͗͐ͭͫ@̦͈̾̍̾̏ͯ͆P̘͇̈ô͔̭̠͓͈ͭ͑͋̐̉̌ṛ̠̟̗͂t̳̤̉̂ͣ̍ͯ ̲̪͈ͫͮͫ̾̇p͉͉̼̪͈̬̄̀̊́ͫ͋̏o̙̲̐͌s̘̤̐t͎̜ͬ̒͌̉ͩ̾̚e̱̮̯̞̯͖͙d̳̩ͧͯ͐̀̓͆̒ͅ:
̈́̈́ͅI̜ͣ͋f͔͓̪̬̲̿ͅ ͨ̄̒͌ͮͤ̄y̔̃̽̈ͨ͂̌o̰̦̻̰͕ͭ͒ͤṵ͉̱̌̑ ̬̟̘̼̠̅g̣ů̬ͬͤ͗ỷ͉͕͗̓ś̫̖͒ͥ ̦̙̳̰͇̹̎͋̋ș͇͍͙̒̑̏ee̓͑̋ ͔̹̫͉ͨ̐͊ͮ̃t̖̖̙̑̿̔ͤͤh̲̯͔̳̜̒̐͊̄͛̂i̲̲̯̣͚̹ͯs̗̹͙͈ͧ̇ͩ̔̂͛̚ͅ ͅt͎͕̙̪̳̣ͫͥ̉ͯ͛̇h͕͕͛ͭͭ̌e̾̆n̈ ̖̖͓̗̃̄̔͛̊̃̍Ẃ͔̭̟̮̣͔͋ͪ̆̋̚ͅA͇̳̻̼͍͇K͕̟̝̳̾E͕̻̹̳͔͍͂͌̓͂̏̚ ̗́ͣŪ͓̹ͩ̒P͓̟̣͈̐ͥ̊̅!͔̮̗͓̼̹͐ͩͥͩ̌ͤ
̹̗̜̣̲̑ͅ@̮̀̚P͙̬ͯo̫̰̜̓r̥̥̲̬̤͉̯̒̿̄̑̇̉ͤt̠̙̖̤͔ͬͫ̈́ͩ ̬͓̗̯̰͉̎̋ͨ͋D̜̭̮̭̤͍̉̽ͨͪ̓i̙̤̥͉̰͎̊̈́̽̈s̰̮̮̻̺͍ͪ͂c̗̼ͅo͎̯͒ͮ̆͋̄ͪ̈n̖̩ͤñ̆͊̏͛ͮe̻̤ͬ̔ͩ́͋c̑̆̆̃͋̄t̰̱̙̦̥̝͂e̠͍̣͉͉͇͑̎̏͌́͑ͧd͈̮͔͙̂̆̀͐

|!
01000011 01101111 01101110 01101110 01100101 01100011 01110100 01101001 01101111 01101110 00100000 01110100 01101111 00100000 01011011 01000000 01010000 01101111 01110010 01110100 01011101 00100000 01110111 01100001 01110011 00100000 01100110 01101111 01110010 01100011 01101001 01100010 01101100 01111001 00100000 01100011 01101100 01101111 01110011 01100101 01100100 00101110
!|
Through every problem, raw persistence will prevail.
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mentalEngineer
subnet technician
Posts: 290
Joined: 03 Jan 2015 14:04
Location: Pixelmachine

Re: Encodement

Post by mentalEngineer »

bot ID 76-37-98-25
maintenance round 56903

128 cooling fan group 6657 damaged
server bank overheat
server column 6657 temperature increased 50 degrees

rerouted airflow from cooling fan group 6658
server column 6657 temperature decrease 23 degrees

awaiting repair materials
repeat
//------
Through every problem, raw persistence will prevail.
User avatar
ENIHCAMBUS
karma portal traveller
Posts: 8653
Joined: 04 Feb 2013 22:17
Location: Pastel Lands.

Re: Encodement

Post by ENIHCAMBUS »

mentalEngineer wrote:bot ID 76-37-98-25
maintenance round 56903

128 cooling fan group 6657 damaged
server bank overheat
server column 6657 temperature increased 50 degrees

rerouted airflow from cooling fan group 6658
server column 6657 temperature decrease 23 degrees

awaiting repair materials
repeat
//------
You have recently found it? o_O
ENIHCAMBUS: State of the Art Scanning!
🧐
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mentalEngineer
subnet technician
Posts: 290
Joined: 03 Jan 2015 14:04
Location: Pixelmachine

Re: Encodement

Post by mentalEngineer »

ENIHCAMBUS wrote:
mentalEngineer wrote:bot ID 76-37-98-25
maintenance round 56903

128 cooling fan group 6657 damaged
server bank overheat
server column 6657 temperature increased 50 degrees

rerouted airflow from cooling fan group 6658
server column 6657 temperature decrease 23 degrees

awaiting repair materials
repeat
//------
You have recently found it? o_O
Ofc not, I just had to make one of them about a location that had a problem.
mentalEngineer wrote:What do you think the Propeller Blade can be used for?

Cutting?
Unscrewing a screw?
Plugging something up?
Through every problem, raw persistence will prevail.
Anonymous2
subnet notes finder
Posts: 728
Joined: 10 Apr 2015 22:02

Re: Encodement

Post by Anonymous2 »

Knowing Mateusz, it probably doesn't go upon what the name implies, nor what you might think it could do.

For all we know, it could be an ingredient to be used in a mixture to produce another acid or wisdom gem!
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Sublevel 113
layer restorer
Posts: 16579
Joined: 11 Dec 2012 20:23

Re: Encodement

Post by Sublevel 113 »

#include <karma.h>
#include <subentry.h>
#include <sep.h>
#define MAP 32
using namespace sub;
void main
{subout<<"I COME";
getchrlocation();
}
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mentalEngineer
subnet technician
Posts: 290
Joined: 03 Jan 2015 14:04
Location: Pixelmachine

Re: Encodement

Post by mentalEngineer »

-~
---
@Matthew Connected With @Lab
---
(@Matthew): This new location is amazing! I have never seen a place like it.
(@Lab): Like what?
(@Matthew): The new location that Murtaugh located, 411.
(@Lab): What does it look like?
(@Matthew): There are staircases everywhere, it seems to be built as if people can walk on the walls.
(@Lab): That's new. Where did you land? How big is the area?
(@Matthew): I'm on some pillar with a rope ladder, I think I'm pretty high up but I don't which way up is.
(@Matthew): That's weird, I dropped a coin off the pillar and it stuck to the side.
(@Lab): I think you should probably come back and file a report on the location before you fall off.
(@Matthew): Will do.
---
@Lab Ended Connection With @Matthew.
---
-~
Through every problem, raw persistence will prevail.
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Sublevel 113
layer restorer
Posts: 16579
Joined: 11 Dec 2012 20:23

Re: Encodement

Post by Sublevel 113 »

<--runs into subnet-->
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mentalEngineer
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Posts: 290
Joined: 03 Jan 2015 14:04
Location: Pixelmachine

Re: Encodement

Post by mentalEngineer »

Code: Select all

Import Portal.*

Public class Main {
Public void static main(String[] args) {

PortalIdentity requestedPortalId = (portal.getInputA, portal.getInputB, portal.getInputC);
int chargeTime = portal.getChargeTime();

If (portal.checkStatus(requestedPortalId) == 1) {

If (requestedPortalId ==portal.getIdentity() {

portal.stopAll;

} else {

portal.sendUser.portalIdentity(requestedPortalId);

}

} else {

portal.stopAll;

}

}
}
}

//Uses the Portal API

//Mental is nub coder
Through every problem, raw persistence will prevail.
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