Anteroinen wrote:I added more math and physics information to the Cultural influences page. If someone would be so good as to check my stuff, I'd be glad.
Hm, my biggest concern is that these might be too detailed trivia for a wiki dedicated to a game. It's good as a general culture thing, but I don't think many people would find it relevant to the game. Then again, we have a lot of info describing not totally relevant things such as Mayan glyphs, so I don't really have a problem with it.
That said,
-the info about π is alright as far as I understand. The video is good but it's not really about π (it can be defined without any reference to geometry, for example as 1/2i of the fundamental period of exp in ℂ, or as a series).
-everything's fine here, though the word "simultaneously" is a bit deceptive. A quantum state is a vector (well, really a ray because magnitude and global phase don't matter), and one normally doesn't say, for example, that the vector (1,1) is simultaneously equal to (1,0) and (0,1), not?
Schrödinger's cat would really be in a different state, not alive, not dead, but which has nonzero projections in the states alive and dead, though that's oversimplified in many popular explanations. Also, there is a mention of "similar probability matrices", but there isn't any previous mention of matrices (or I missed it).
-well, the object
can be moving (rotating or vibrating, for example), but its overall linear motion must average to zero. This is a bit nitpicking XD but since you are going for full precision in the mathematics part, I thought I could clarify that.
-that's a nice addition, I'm surprised it wasn't mentioned before.
Sublevel 105 wrote:There's QUITE LITTLE new posts in Forum posts...
I thought there was a lot of new subinfo in last Mati's streams...
(I still don't find a time to watch them by myself... T-T)
Well, the streams are recorded in YouTube and Mateusz has a copy in case they get deleted, so there's no need to hurry to transcribe them. But yeah, it needs to be done (I'd help but I don't have much time either :/)