subnet after-update reports [ after january 2013 update ]

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MateuszSkutnik
The Architect
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Joined: 20 Nov 2012 18:03

subnet after-update reports [ after january 2013 update ]

Post by MateuszSkutnik »

So.

My main questions are about the fundamentals, not the little nitpicky details of graphic design.

is everything working smoothly? did anyone encounter a black screen of death or somethinglike that or some game-breaking bug?

no screechy music anywhere?
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Anteroinen
subnet traveller
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Re: subnet after-update reports [ after january 2013 update

Post by Anteroinen »

I found nothing fundamental during my play through.
"We didn't leave the Stone Age, because we ran out of stones."
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Vortex
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Re: subnet after-update reports [ after january 2013 update

Post by Vortex »

I too found nothing. Everything seems to work fine.
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Sublevel 113
layer restorer
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Re: subnet after-update reports [ after january 2013 update

Post by Sublevel 113 »

If 777 room's ambient was changed by you, then I didn't find any bug. :)
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bender
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Re: subnet after-update reports [ after january 2013 update

Post by bender »

New portals at 888 and loop locations look cool. You should make differnt portals like those places.
Bender sucks
Boingo
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Re: subnet after-update reports [ after january 2013 update

Post by Boingo »

I thought I had some problems, but clearing the cache worked.
Redafro
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Re: subnet after-update reports [ after january 2013 update

Post by Redafro »

The theory note at location 613 says "SNEE locations 103 and 673." 672 is a location, but not 673.

Edit: and pressing "enter" at any time in the game locks the game up at the warp loader screen.
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MateuszSkutnik
The Architect
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Joined: 20 Nov 2012 18:03

Re: subnet after-update reports [ after january 2013 update

Post by MateuszSkutnik »

fixed the <ENTER> bug.
that was a leftover from my dev-shortcut. the game wasn't removing key listener in the event of going live.

d'oh.
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WorldisQuiet5256
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Re: subnet after-update reports [ after january 2013 update

Post by WorldisQuiet5256 »

MateuszSkutnik wrote:d'oh.
Da, Da Da da da da duh duh...Dadada Duh Duh Duh!
WHERE DO WE COME FROM
WHAT ARE WE
WHERE ARE WE
GOING
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ENIHCAMBUS
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Re: subnet after-update reports [ after january 2013 update

Post by ENIHCAMBUS »

Not a bug but. I compared 011 current map with wiki one. On wiki one the room has only 1 IDN plate, but currently they are 4 IDN plates, but only the original one displays the clue.
ENIHCAMBUS: State of the Art Scanning!
🧐
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