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Re: Submachine Universe

Posted: 21 Dec 2017 18:18
by Augustus
I am on my phone now, I will after I am back on PC.

Re: Submachine Universe

Posted: 21 Dec 2017 20:05
by Jatsko
http://www.astrohk.cz/map/indexen.php

This is the contact page for the science institute that was the architectural inspiration for the dome in OBS. Cheeky bastards.

Re: Submachine Universe

Posted: 21 Dec 2017 20:35
by Asmodean_

Re: Submachine Universe

Posted: 21 Dec 2017 20:42
by reed
Eh, can you please provide a link instead of an actual image? It's a big spoiler, and not all people have played the update yet.
Also, there is a special thread for memes.
It's called "PF memes".

Re: Submachine Universe

Posted: 21 Dec 2017 21:03
by Prupp
http://www.astrohk.cz/map/indexen.php

This is the contact page for the science institute that was the architectural inspiration for the dome in OBS. Cheeky bastards.
well... you know, they're not wrong...

Re: Submachine Universe

Posted: 21 Dec 2017 22:09
by oqapo
I can't get a hologram karma portal in SWT.

Re: Submachine Universe

Posted: 21 Dec 2017 22:22
by Vortex
It's hidden in the void like the NPG one

Re: Submachine Universe

Posted: 21 Dec 2017 22:38
by oqapo
Vortex wrote:It's hidden in the void like the NPG one
Thanks, I thought I didn't do something that is needed to reach it and I'm stuck here like for hours, though I saw BlackHaube's walkthrough. It's pretty nasty placement. I was just clicking on that fucking rock under it.

Re: Submachine Universe

Posted: 21 Dec 2017 23:37
by Jatsko
That makes the third or so person, including myself, that I've heard complain about that placement. I mean, obviously you're supposed to look everywhere in these games, but the way the location is structured and designed, you're drawn away from exploring anywhere above the bottom third of the screen, so it's definitely a bit of misdirection. There's not even any hint that you should look higher; in fact the opposite is true because it's the screen with the shortest object in the location. I was stuck for a good 10-15 minutes because I didn't think to look there.

Also, something I've noticed is that the locations FAR, FSR and FUR all have similar coordinate schemes and they all contain those lever things that unlock the KP in 355. So I wonder if those two properties are connected and if so what the letters abbreviate specifically, because for other locations it's more obvious; not these though.

Re: Submachine Universe

Posted: 22 Dec 2017 00:19
by MateuszSkutnik
Apocrypha wrote:That makes the third or so person, including myself, that I've heard complain about that placement. I mean, obviously you're supposed to look everywhere in these games, but the way the location is structured and designed, you're drawn away from exploring anywhere above the bottom third of the screen, so it's definitely a bit of misdirection. There's not even any hint that you should look higher; in fact the opposite is true because it's the screen with the shortest object in the location. I was stuck for a good 10-15 minutes because I didn't think to look there.
I'll rethink this.