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 Submachine Universe 
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subnet technician
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Sublevel, what do you think of my list on page 301? That's all I could think of for Mateusz to potentially extend on in SubVerse.


16 Feb 2017 16:11
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We have had a lot of such lists since 2010. :D

let's see in the future what changes from this list are waiting for us!

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16 Feb 2017 16:36
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subnet technician
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Ko9 wrote:
It is time to give my opinion about the cipher plates. To be honest I think if they were added they should have a function. I say we should implement all locations accessible with cipher plates in sub_5. But than cipher plates should be added. So we would have 3. If someone is good in math please calculate that it would be much appreciated. Anyway the problem is that in sub 5 we got to know that we didn't see all of the root. So one of the problems is that we would logically only get to see more root. While we know there are also others in not toot locations. Please give your opinion on this.


I'd be happy if any root locations were added, they're the best ones. (Which is why most of my drawings are of them).
They all don't all have to be strictly in the lighthouse dungeony structure like you said, although they may only connect to locations that we have already been too. A swell as when you press Home would you be transported to a totally dark area? or a new one?

(There are 13 locations)
00,01,02,03,10,12,13,20,21,23,30,31,32

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Everything is broken, somethings we know and some we do not, there are no constants, no one anchor. You travel through the void unknowing of what may lie behind the corner or curve to your left and right, but there is always something waiting.


16 Feb 2017 20:07
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ENIHCAMBUS wrote:
ar = Ancient Location


ancient ruins

ENIHCAMBUS wrote:
ld = Lighthouse's Dungeons


lighthouse digouts

ENIHCAMBUS wrote:
nl = Miscellaneous Locations


new location

ENIHCAMBUS wrote:
pl = Sub8 Based


plan

ENIHCAMBUS wrote:
tv = Void Islands


the void

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16 Feb 2017 20:42
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^^

*praise to Subgod*

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PCG: studying game dev platform, discussing ideas
Research: 3/36
OST: 22/32
chapter 3: 55/100
chapter 4: 20/100
H^HTEP: 5/100


16 Feb 2017 20:54
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karma portal traveller
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I was just saying which type of location they corresponded, not the meaning of the letters.

Thanks for the info anyway! :D

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16 Feb 2017 20:58
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May Subgod be with us.


16 Feb 2017 20:59
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ENIHCAMBUS wrote:
I was just saying which type of location they corresponded, not the meaning of the letters.

Thanks for the info anyway! :D


just giving a helping hand.

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16 Feb 2017 21:45
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Sublevel 105 wrote:
^^

*praise to Subgod*

Praise. :D


17 Feb 2017 00:03
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subnet technician
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So speaking of Cipher Plates, it all depends on how many to put in, and how many locations it means.
Locations in SubVerse that have a Transporter are...

076
218
355
378
553
601
614 (wire disconnected by Void on the right)
837
For a total of 7 (possibly 8, including 614) locations with Transporters

One Cipher Plate of any number X being added to the game means you get two locations 0,X and X,0 for each of the XYZ coords, assuming right that the XYZ coord location is the 0,0 for the Transporter.
This totals up to FOURTEEN new locations that Mateusz has to create and add to SubVerse, just as a result of adding ONE Cipher Plate to the game.

Well?


17 Feb 2017 02:01
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