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 Submachine 7: the Core 
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Murtaugh's hunter
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Joined: 03 Dec 2012 17:11
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Location: Spain
I think it's perspective. Anyways, Mateusz debunked the existence of additional dimensions, but hasn't debunked the possibility of warping the ones that do exist. The portals could work like that.


22 Oct 2013 19:44
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karma portal traveller
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Joined: 04 Feb 2013 22:17
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Location: Pastel Lands.
So, it was Mur who caused the Core to being in the void, or the Core was already there. I think Murtaugh caused the Core to collapse and end shattered, but I think that the Core was already floating in the void. The blessed florae is the proof I have for this.

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ENIHCAMBUS: State of the Art Scanning!


07 Dec 2013 09:39
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explodes
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Joined: 11 Dec 2012 20:23
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Happy birthday, Core!

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Submachine: OST
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16 Dec 2013 14:59
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wisdom crystal finder
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Joined: 04 Dec 2012 10:41
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Anyone seen this?
(Mateusz also commented in the comments)

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21 Dec 2013 09:22
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karma portal traveller
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Joined: 04 Feb 2013 22:17
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A Submachine 3D Platform game would be nice, but I don't think is going to be real.

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ENIHCAMBUS: State of the Art Scanning!


Last edited by ENIHCAMBUS on 21 Dec 2013 09:39, edited 1 time in total.



21 Dec 2013 09:35
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Murtaugh's hunter
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The Abacus wrote:
Anyone seen this?
(Mateusz also commented in the comments)

yeah, it's from a long time ago, if I remember well I think it was Rulo who first posted it.


21 Dec 2013 09:36
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subnet notes finder
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Joined: 18 Dec 2012 14:47
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Location: "Of Empathy" Core section
The Abacus wrote:
Anyone seen this?
(Mateusz also commented in the comments)

I'm having trouble expressing my amazement. Who did this?

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06 Jan 2014 01:08
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Murtaugh's hunter
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Joined: 03 Dec 2012 17:11
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i think it's just a fan who is good at source engine. He has made at least another video inspired by Submachine (including a cool version of the Loop :) ).


06 Jan 2014 09:35
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subnet notes finder
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Joined: 18 Dec 2012 14:47
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Location: "Of Empathy" Core section
Of course, source. We need to find this person, and we need to convince them to keep up the work.

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06 Jan 2014 17:11
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Joined: 09 Dec 2012 20:57
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So I've been playing a Marathon of all the games so far, and on the Core, I noticed something. Doesn't the forcefield in the first area of the game prove that the player is indeed human or, at the very least, not a subbot? The forcefield is shown to allow the passage of not living materials such as stone or the metal rod, but when the player touches it, we cannot pass through. The way the stone is knocked through the forcefield, it is as if to show the player that some things can pass through, the forcefield is not impenetrable.

Just a thought.

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15 Jan 2015 22:10
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