Submachine 7: the Core

User avatar
Vortex
Murtaugh's hunter
Posts: 12140
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 7: the Core

Post by Vortex »

I think it's perspective. Anyways, Mateusz debunked the existence of additional dimensions, but hasn't debunked the possibility of warping the ones that do exist. The portals could work like that.
User avatar
ENIHCAMBUS
karma portal traveller
Posts: 8653
Joined: 04 Feb 2013 22:17
Location: Pastel Lands.

Re: Submachine 7: the Core

Post by ENIHCAMBUS »

So, it was Mur who caused the Core to being in the void, or the Core was already there. I think Murtaugh caused the Core to collapse and end shattered, but I think that the Core was already floating in the void. The blessed florae is the proof I have for this.
ENIHCAMBUS: State of the Art Scanning!
🧐
User avatar
Sublevel 113
layer restorer
Posts: 16576
Joined: 11 Dec 2012 20:23

Re: Submachine 7: the Core

Post by Sublevel 113 »

Happy birthday, Core!
The Abacus
wisdom crystal finder
Posts: 2877
Joined: 04 Dec 2012 10:41

Re: Submachine 7: the Core

Post by The Abacus »

Anyone seen this?
(Mateusz also commented in the comments)
Balance is imperative; without it, total collapse and destruction is imminent.
User avatar
ENIHCAMBUS
karma portal traveller
Posts: 8653
Joined: 04 Feb 2013 22:17
Location: Pastel Lands.

Re: Submachine 7: the Core

Post by ENIHCAMBUS »

A Submachine 3D Platform game would be nice, but I don't think is going to be real.
Last edited by ENIHCAMBUS on 21 Dec 2013 09:39, edited 1 time in total.
ENIHCAMBUS: State of the Art Scanning!
🧐
User avatar
Vortex
Murtaugh's hunter
Posts: 12140
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 7: the Core

Post by Vortex »

The Abacus wrote:Anyone seen this?
(Mateusz also commented in the comments)
yeah, it's from a long time ago, if I remember well I think it was Rulo who first posted it.
User avatar
Ancient Crystal
subnet notes finder
Posts: 918
Joined: 18 Dec 2012 14:47
Location: "Of Empathy" Core section

Re: Submachine 7: the Core

Post by Ancient Crystal »

The Abacus wrote:Anyone seen this?
(Mateusz also commented in the comments)
I'm having trouble expressing my amazement. Who did this?
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
User avatar
Vortex
Murtaugh's hunter
Posts: 12140
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 7: the Core

Post by Vortex »

i think it's just a fan who is good at source engine. He has made at least another video inspired by Submachine (including a cool version of the Loop :) ).
User avatar
Ancient Crystal
subnet notes finder
Posts: 918
Joined: 18 Dec 2012 14:47
Location: "Of Empathy" Core section

Re: Submachine 7: the Core

Post by Ancient Crystal »

Of course, source. We need to find this person, and we need to convince them to keep up the work.
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
Babylon
subnet notes finder
Posts: 707
Joined: 09 Dec 2012 20:57

Re: Submachine 7: the Core

Post by Babylon »

So I've been playing a Marathon of all the games so far, and on the Core, I noticed something. Doesn't the forcefield in the first area of the game prove that the player is indeed human or, at the very least, not a subbot? The forcefield is shown to allow the passage of not living materials such as stone or the metal rod, but when the player touches it, we cannot pass through. The way the stone is knocked through the forcefield, it is as if to show the player that some things can pass through, the forcefield is not impenetrable.

Just a thought.
I'm not a latin popstar.
Post Reply