Submachine 1: the Basement

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Sublevel 113
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Re: Submachine 1: the Basement

Post by Sublevel 113 »

Oh...
Well, I don't mind if Sub1HD doesn't has ISub rooms.
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Vortex
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Re: Submachine 1: the Basement

Post by Vortex »

fine for me too.
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MateuszSkutnik
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Re: Submachine 1: the Basement

Post by MateuszSkutnik »

I want to keep the series architecture intact, that's why there are no changes.
there's only one canon. Starting with sub1_ext.
The Abacus
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Re: Submachine 1: the Basement

Post by The Abacus »

What about graphic improvements?...
Balance is imperative; without it, total collapse and destruction is imminent.
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Vortex
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Re: Submachine 1: the Basement

Post by Vortex »

but that isn't part of the game architecture, not?
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MateuszSkutnik
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Re: Submachine 1: the Basement

Post by MateuszSkutnik »

graphic enhancements are just a fresh coat of paint, it doesn't actually change the general scheme.

by architecture in this case I don't mean the coding, but how it's build and what's in it (and where).

This series is complicated enough sa it is, I don't want to add parallell universes to it in the for of different game versions (except for sub_1_ext as I said before).
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Vortex
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Re: Submachine 1: the Basement

Post by Vortex »

bought it! :D

EDIT: that ending... THAT ENDING... :shock:

now it makes so much sense...
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Jatsko
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Re: Submachine 1: the Basement

Post by Jatsko »

OnyxIonVortex wrote:bought it! :D

EDIT: that ending... THAT ENDING... :shock:

now it makes so much sense...
Well great. Now I have to go buy it now :D
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Sublevel 113
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Re: Submachine 1: the Basement

Post by Sublevel 113 »

OnyxIonVortex wrote:that ending... THAT ENDING... :shock:

now it makes so much sense...
what?

what?

WHAT?

WHAT?????

O_O
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