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 Morbid 3 
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subnet traveller
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Joined: 11 Aug 2016 13:20
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Location: On the edge. Looking down.
If there is one series on pastel games I don't want to see a new episode of... It's fucking morbid. xD


17 Aug 2016 14:59
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Joined: 11 Dec 2012 20:23
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I want.

I want to see them all.
Submachine 11, Aurora, Morbid, Space Oddity, Otomaco, Mandrake, Tortuga, Fog Fall, Plumber Pickle, and others that I could forgot...

Pastel Games, why did you do this?
I mean. So much parallel series at the same time...

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Test Sublands: v 0.3
PCG: studying game dev platform, discussing ideas
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chapter 3: 55/100
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17 Aug 2016 15:18
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subnet traveller
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Location: On the edge. Looking down.
Money. That is always the reason my awesome things are gone... money. Now it is even to expensive to be happy it seems.


17 Aug 2016 15:28
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aaaand...

Just do one-two game series until it ends?



Or don't put "episode 1" and "to be continued" in title and game?

When I play game, i'm into its story. It becomes part of me, so I'm waiting for resolution of plot, subgod dammit. :/


and it is said by person who abandoned his own projects leaving readers and players with nothing except sadness
г

funny, isn't it?

_________________
Test Sublands: v 0.3
PCG: studying game dev platform, discussing ideas
Research: 3/36
OST: 22/32
chapter 3: 55/100
chapter 4: 20/100
H^HTEP: 5/100


17 Aug 2016 15:40
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subnet traveller
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Joined: 11 Aug 2016 13:20
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Location: On the edge. Looking down.
I'm sorry pal. Morbid just freaks me out xD


17 Aug 2016 16:30
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karma portal traveller
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Joined: 03 Dec 2012 17:56
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Well, either the city is destroyed by the Black Death release by the evil monk, or we get to town in time to stop him.

That all as much as I can say for the storytelling arch.

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18 Aug 2016 18:46
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damn

I want to get a team and make this game.
:[

_________________
Test Sublands: v 0.3
PCG: studying game dev platform, discussing ideas
Research: 3/36
OST: 22/32
chapter 3: 55/100
chapter 4: 20/100
H^HTEP: 5/100


18 Aug 2016 18:57
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subnet traveller
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Joined: 11 Aug 2016 13:20
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Location: On the edge. Looking down.
You only need some money... Loads... I miss the 20 12s...


18 Aug 2016 19:26
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money...

I have NEVER thought about money when I wanted to create something. Nor in 2008, when I decided to make games, not now. Just for fun and expand my skills.
I hope there's other people who thinks like me.

_________________
Test Sublands: v 0.3
PCG: studying game dev platform, discussing ideas
Research: 3/36
OST: 22/32
chapter 3: 55/100
chapter 4: 20/100
H^HTEP: 5/100


18 Aug 2016 20:36
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subnet traveller
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Joined: 11 Aug 2016 13:20
Posts: 1237
Location: On the edge. Looking down.
I wished it worked like that... I realy do
... :(


18 Aug 2016 20:39
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