If you know how to do so, sure!gil2455526 wrote:Question: Are we going to look for publishers or we will release it ourselves? I can help coordinate both ways, like an executive producer.
Search found 107 matches
- 09 Jan 2013 18:51
- Forum: projects
- Topic: Pastel Community Game project and discussion
- Replies: 1026
- Views: 203252
Re: Pastel Community Game project and discussion
- 01 Jan 2013 06:06
- Forum: general discussion
- Topic: TOMOROW IS ONE YEAR LATER
- Replies: 105
- Views: 48704
Re: TOMOROW IS ONE YEAR LATER
AND...HAPPY NEW YEARS, EVERYONE!!!
- 26 Dec 2012 05:57
- Forum: the Submachines
- Topic: Submachine Universe
- Replies: 3373
- Views: 733614
Re: Submachine Network Exploration
1) I think Mateusz has some backup copies of SNEE, but only from newer versions, so probably the old ones are lost forever. That I highly doubt. If I were to work on a project of that magnitude, I would edit the specific location files themselves, completely getting rid of the old layout. Having th...
- 25 Dec 2012 19:29
- Forum: the Submachines
- Topic: Submachine Universe
- Replies: 3373
- Views: 733614
Re: Submachine Network Exploration
You don't understand me... Well, I give up. I just want to ask: 1)Is there a way to play early versions of SNEE? 2)Is there a way TO SAVE current SNEE version to comp/some place? 1) Nope...I don't even think an earlier version of SNEE exists anymore. 2) Given that every single room is stored and lo...
- 25 Dec 2012 06:08
- Forum: general discussion
- Topic: It's Christmas!
- Replies: 101
- Views: 46210
Re: It's Christmas!
It has now bypassed midnight in my timezone.
MERRY CHRISTMAS EVERYONE!
MERRY CHRISTMAS EVERYONE!
- 24 Dec 2012 20:54
- Forum: general discussion
- Topic: It's Christmas!
- Replies: 101
- Views: 46210
Re: It's Christmas!
It's only 14:54 Christmas eve here in Canada, but still, MERRY CHRISTMAS!
(And MERRY CHRISTMAS EVE!!!)
(And MERRY CHRISTMAS EVE!!!)
- 24 Dec 2012 20:12
- Forum: the Submachines
- Topic: Submachine Universe
- Replies: 3373
- Views: 733614
Re: Submachine Network Exploration
A quick note on a location bug I just noticed...for some reason, whenever I take the karma portal in 378 to its location and then take the portal back, it spits me at the coordinate portal, rather than the karma portal, in 378. O.o
- 24 Dec 2012 16:21
- Forum: the Submachines
- Topic: Submachine Universe
- Replies: 3373
- Views: 733614
Re: Submachine Network Exploration
Well...location 628 is frozen on the preloader...
The presence of the v**** seems to have adverse effects on various regions of the subnet. Hmm.
Edit: Several refreshes later, I finally got the portal to work. Don't ask me how you refresh a portal.
The presence of the v**** seems to have adverse effects on various regions of the subnet. Hmm.
Edit: Several refreshes later, I finally got the portal to work. Don't ask me how you refresh a portal.
- 24 Dec 2012 05:15
- Forum: projects
- Topic: Pastel Community Game project and discussion
- Replies: 1026
- Views: 203252
Re: Pastel Community Game project and discussion
Hugh, interesting! I might be interested in helping with this! I was just bemoaning the fact that I haven't worked on any games in a while, even posted links to the games I made here, and then I finally open this thread up. Looks like I've got a heck of a lot of reading to do, but I am interested.....
- 23 Dec 2012 20:21
- Forum: general discussion
- Topic: The Math Thread
- Replies: 211
- Views: 88879
Re: The Math Thread
No need. Get itunes on your computer.OnyxIonVortex wrote:What? Susskind? O_o
now I wish I had an iphone or an ipad... DX
And from there, you can put the audio files onto any type of music player.